Races: The Half-Orc
Half-Orcs
Half-orcs
have existed in the world since before the dawn of recorded history, when orcs
and humans first came into contact. Yet, in all that time, civilization has
never made room for them.
Most of the common folk have an aversion to half-orcs based
largely on their appearance: anyone who looks that much like an orc, they
reason, must be like an orc and should be kept at a distance. Because half-orcs
are typically stronger and hardier than their human peers, they can find
employment in towns and cities, but their appearance marks them as outsiders.
In response to being ostracized, half-orcs either embrace their otherness and
take pride in their physical superiority, pull back and try not to draw too
much attention to themselves, or give up trying to fit in anywhere and adopt a
nomadic lifestyle.
Half-orcs in Faerûn have the racial traits of half-orcs in the
Player’s Handbook. They speak both Common and Orc. The rare written examples of
the Orc language use the Dethek alphabet.
The word “half” is a mark of derision among orcs. Some half-orcs
raised among orcs react to this stigma by being more brutal than others of
their tribe, which can put them in roles of leadership, but outsider half-orcs
aren’t welcomed into orc society because they aren’t of pure orc blood. And
they aren’t accepted into other societies because of their orc heritage.
Any half-orc who has lived among or near orcs has scars, whether they are marks
of humiliation or of pride, recounting their past exploits and injuries.
Half-Orcs also become targets of discrimination, or outright
attacks, from those who feel threatened by them. This prejudice against the
race makes half-orcs slow to trust even those who show them courtesy — because
they all have stories of when they were tricked by such behavior. People watch themselves around an unfamiliar
half-orc. Shopkeepers might surreptitiously hide valuable or fragile goods when
a half-orc comes in, and people slowly clear out of a tavern, assuming a fight
will break out soon. Their orc blood —
the Mark of Gruumsh — makes them quick to anger and inclined to lash out at
those who treat them unfairly. Rage
doesn’t just quicken their pulse, it makes their bodies burn. An insult stings
like acid, and sadness saps their strength.
Half-orcs come off as coarse, blunt, or rude in dealings with
other races. With the directness of an orc, they speak their minds with no
apparent concern for how their opinions are received. No matter where they
live, half-orcs usually find themselves defined by others in terms of their
usefulness as heavy laborers and soldiers. It is the rare and fortunate few who
are judged by their character and their deeds rather than their ancestry. Simple bodily pleasures—feasting, drinking,
wrestling, drumming, and wild dancing—fill their hearts with joy. The most accomplished half-orcs are those
with enough self-control to get by in a civilized land.
Half-Orc Homelands
In lands far from the Sword Coast, such as Thesk and Chessenta,
there are large communities of half-orcs, where generations of them have lived
as a people in their own right. Yet there are few such places in the North. A
small community was growing near the Kingdom of Many Arrows, but the recent war
with the orcs of that realm caused this burgeoning population to disperse.
Today a few half-orc communities reside in or on the outskirts
of any stable community. Ironically, it is among the largest and most civilized
of these places that half-orcs are likely to find acceptance — in the great
cities (like Neverwinter or Waterdeep) where people are often more cosmopolitan
in their outlook. In some half-orc
communities having human ancestry was no blemish against a warrior—provided the
half-orc was every bit as strong as an orc.
In Waterdeep, for instance, half-orcs make up a small percentage
of the population, yet even at that they still number in the hundreds.
Half-orcs who call Waterdeep home appreciate the acceptance, or at least
tolerance, they receive in the city, whether they were born there or arrived
from elsewhere on the continent of Faerûn.
Half-Orc Deities
The terrifying deity Gruumsh, the creator of the orcs, discovered
all the territories of the world had been claimed by other races. Angered he swore the orcs would avenge
themselves by taking what they wanted by force. Some half-orcs hear the
whispers of Gruumsh in their dreams, calling them to unleash the rage that simmers
within them. Half-orcs are not evil by
nature, but evil does lurk within them, whether they em brace it or rebel
against it.
As befits their dual nature, many half-orcs revere deities from both the human
and the orc pantheons. Alone or among themselves, half-orcs offer prayers to
orc deities, particularly Ilneval, who is thought of as a patron of half-orcs
and other orc crossbreeds.
Faerûnian Gods
Half-orcs trying to fit in with human society often adopt a
human deity out of expediency (though rarely just for the sake of appearances).
They favor Faerûnian deities of war and trickery, such as Bane, Mask, and
Tempus.
Horde Leader
The patron
deity of half-orcs is the war god Ilneval. He has the title of War Master in
the pantheon, revered by those who believe in the wisdom of attacking with
overwhelming numbers.
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